![]() I've seen instances for other games in the past where some people will refuse to update their mods for a patch/expansion/remaster. (Lastly, it's possible that some modders refuse to play DE or update their mods for it. (It can be changed on the AoE site, but some of those fields seem buggy right now.) Originally posted by Jackkel Dragon:The mod manager tags based on what is inside the mod, so 1-map campaigns are still going to be called campaigns. So that could be another element of why it's taking longer for campaigns to show up.) And depending on how the file formats work, you could potentially import HD maps and ad-hoc a conversion to play from while you wait for the proper updates to the mods. In the meantime, have you played the new/redone official campaigns? Many of them have been created by the people who worked on the Forgotten Empires mod that became "The Forgotten" expansion. And even those took dozens of hours to get where they are now. My campaigns (2 map and 3 map) rely heavily on the game's random terrain generator and easy-to-code objectives. Filthydelphia may "only" have about 9-11 maps across his campaigns, but each one is fairly unique. ![]() ![]() Plus, making a solid scenario can take ages if you want high quality. Add to that the gray area around a person other than the original creator taking original or HD mods and porting them to DE, and most people are going to wait for mods to "officially" be brought over. (It can be changed on the AoE site, but some of those fields seem buggy right now.)Īnother key thing to remember is that it's been only three months since the game came out and most of the activity so far seems to be based on multiplayer. ![]() The mod manager tags based on what is inside the mod, so 1-map campaigns are still going to be called campaigns.
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